COPYRIGHT = "Script by Issetea and Fewo. For more information visit www.rp-mods.com. Do not modify.";
_8 = _this select 0; if (_8 == "v3537") then { if (isNil "v4625") then {v4625 = 25;}; if (isNil "v3288") then {v3288 = 0.024;}; if (isNil "v3289") then {v3289 = 0.01;}; if (isNil "v3286") then {v3286 = 50;}; if (!isDedicated) then { v3290 = player addEventHandler ["killed", { v4625 = v3286; }]; }; _7 = 0; _3 = 10; while {!isDedicated} do { if (alive player) then { if (v4625 < 100) then { v4625 = v4625 + (v3288*_3); if ((_7 == 0) and (v4625 > 90)) then { ["SL", "STRS_v2524"] call v446; _7 = 1; }; if ((_7 == 1) and (v4625 <= 90)) then { _7 = 0; }; } else { ["SL", "STRS_v2524"] call v446; v4625 = 100; player setDamage ((damage player) + (v3289*_3)); }; } else { v4625 = v3286; }; sleep _3; }; }; if (_8 == "v3500") then { _9 = _this select 1; _10 = _this select 2; _11 = _this select 3; v4625 = v4625 - (_11*_10); if (v4625 < 0) then {v4625 = 0;}; [ "IL", ["STRS_v2523", ((round (100-v4625)) call v518)] ] call v446; [_9, -(_10)] call v2892; }; 